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[[Anti-Apparition Charm]]
 
[[Anti-Apparition Charm]]
 
The Anti-Apparition Charm (incantation unknown) is a spell that prevents people from Apparating into an area. It was cast on Hogwarts School of Witchcraft and Wizardry long ago and can only be lifted by the Headmaster of the time.[http://harrypotter.wikia.com/wiki/Charm]
 
 
 
  
 
[[Anti-Cheating Spell]]
 
[[Anti-Cheating Spell]]

Revision as of 09:21, 10 July 2018

Spells by Type

Charms

Amplifying Charm

Anti-Alohomora Charm

Anti-Apparition Charm

Anti-Cheating Spell

An Anti-Cheating Spell (incantation unknown) was a charm that prevents a person from cheating on a test or exam.[1]


Anti-Theft Charm

An anti-theft charm (incantation unknown), also known as an anti-theft device, is a charm that prevents Summoning the charmed object by anyone but the object's owner. For security purposes, most magical objects sold in modern times are enchanted with such a spell.[2]


Anti-Unlocking Charms

These spells were used to counteract the effects of Alohomora and presumably other opening spells such as Annihilare, Dunamis, Emancipare, Liberare, and another, unidentified spell.[3]


Aqua Eructo Charm

The Aqua Eructo Charm (Aqua Eructo) is a charm that can be used to create a spout of water from the tip of the wand. The intensity of the water flow can be anything from a thin fountain to an immense, powerful and destructive jet.[4]


Area Spell

The Area spell (incantation unknown) is a charm used to conjure an omnidirectional shockwave that stuns all opponents in a small radius.

Aresto Momentum HermioneGranger

Hermione Granger using Arresto Momentum in Gringotts[5]


Arresto Momentum

Arresto Momentum is the incantation of a charm that can be used by a witch or wizard to slow the movement of an object. It is taught in second year Charms class at Hogwarts School of Witchcraft and Wizardry.

Ascendio

Harry Potter using Ascendio in the Black Lake during the Triwizard Tournament[6]


Ascendio

Ascendio is a charm used to lift the caster high into the air or propel them to the surface if they're underwater at the time.[7]


Atmospheric Charm

The Atmospheric Charm (incantation unknown) is a type of Weather-Modifying Charm. This charm can function indoors. It can be removed with Meteolojinx Recanto.[8]


Banishing Charm

The Banishing Charm (Depulso) is the counter-charm to the Summoning Charm. As Accio summons objects to the caster, Depulso sends objects away. It banishes whatever the caster's wand is pointed at, and can banish living things.[9]


Baubillious

Baubillious is a charm that releases a bright, yellow-white bolt of lightning from the tip of one's wand when cast. It may potentially be harmful to anyone it hits.[10]


Beauty Spell

A beauty spell is a charm that can, presumably, be used to enhance the physical beauty of the caster.[11]


Bewitched sleep

Bewitched sleep (incantation unknown) is a difficult spell that puts the targeted person into a deep sleep; subject is in a state almost like suspended animation and does not breathe for the duration of the spell.[12]


Bewitched Snowballs

Bewitched Snowballs (incantation unknown) is a charm that can bewitch snowballs so that they hone in on a designated target and continually plague them by throwing themselves at said target.[13]


Bird-Conjuring Charm (Avis)

Hermione Granger conjured yellow birds[14]


The Bird-Conjuring Charm[1] (Avis) is a spell that conjures a flock of birds. This charm is an advanced form of Transfiguration, taught at N.E.W.T.-level at Hogwarts School of Witchcraft and Wizardry.[15]


The birds are shot from the caster's wand tip, accompanied by a loud blast that sounds like a gun being fired and smoke.[16]


Blackboard writing Spell

This spell (incantation unknown) is a spell used to cause words to appear on a blackboard.[17]


Blocked Barrier

Blocked Barrier was a spell (incantation unknown) that could be used to seal magical barriers and portals of the like used by witches and wizards to limit access to magical locations.[18]


Blue Sparks

Blue sparks could be shot high into the air by a witch or wizard if he or she so desired. When conjured in large quantities, it is difficult to see or breathe when in the vicinity.[19]


Bluebell Flames

Bluebell Flames, also known as Cold Fire or Blue Flames, (incantation unknown) is a magical fire that is produced by a charm of unknown Incantation, flowing from the caster's wand in a stream or jet, which then condenses into a body of fire on a nearby object, similar to Incendio.[20]


Bombarda

Bombarda is the incantation of a charm used to provoke small explosions; one use for this explosion is to blast open sealed doors or to blow bars off of windows. The incantation Bombarda Maxima is a stronger, more powerful variation of this spell.[21]


Bombarda Maxima

Bombarda Maxima is the incantation of a charm used to provoke large, violent explosions capable of demolishing entire walls. This is a stronger variation of the traditional Bombarda charm.[22]


Bond of Blood Charm

The bond of blood (incantation unknown) is an extremely powerful and ancient charm, which is formed when a person sacrifices himself or herself for a family member, out of deep and pure love. The sacrifice creates a lingering protection in the blood of the person who was saved. It is not activated, however, until the charm is actually cast, and it is not sealed and functioning until another member of the family accepts the saved person as his or her own.[23]


Braking Charm

the Braking Charm is a spell used on broomsticks to help them stop faster. The Firebolt has an "unbreakable Braking Charm" on it.[24]


Bubble-Head Charm

The Bubble-Head Charm (incantation unknown) is the most effective spell for breathing underwater or in any environment where fresh air is at a premium, allowing one a supply of oxygen.[25]


Caterwauling Charm

The Caterwauling Charm (incantation unknown) causes any unauthorised person entering the perimeter of a certain area to set off an "alarm" which makes a high-pitched scream.[26]


Cave inimicum

Cave inimicum was the incantation of a protective spell, that can be assumed keeps enemies away.[27]


Charm to Cure Reluctant Reversers

The Charm to Cure Reluctant Reversers (incantation unknown) is a charm used in broom care, which presumably enhances a broom's ability to reverse.[28]


Charm to insult Severus Snape

This charm was among the spells placed by the four Marauders on their Marauder's Map along with the Homonculous Charm.[29]


Cheering Charm

The Cheering Charm (incantation unknown) is a spell which makes a person happy. When the spell is overdone, it can cause the victim to be overcome with fits of hysterical laughter.[30]


Cistem Aperio

Cistem Aperio is the incantation of a charm that is used to blast open a trunk, chest, box or crate with a burst of white light. Being more specific than other opening spells in that it works only on trunks, chests, boxes or crates, may increase the spell's potency against a warded target of the appropriate kind.[31]


Cleaning Charm

The Cleaning Charm (incantation unknown) is a charm used to clean the target. The W.O.M.B.A.T test mentioned this spell in the question of which breach of the International Statute of Wizarding Secrecy should receive the lightest punishment.[32]


Colovaria

The Colour Change Charm (Colovaria) is a charm that causes an object or animal to change its colour; a witch or wizard can use it to change the colour of walls and banners, for instance.[33]


Concealing Charms

Concealing charms are spells used to hide secret messages in parchment by magical means (as an alternative to invisible ink). Concealment charms are basic enough a piece of magic to be overridden by a simple Revealing Charm.[34]


Concealment Charm

Concealment Charms (incantation unknown) are spells used to conceal things from view and to obfuscate inherent magical properties of objects.[35]


Confundo

The Confundus Charm (Confundo) is a charm which causes confusion in a person or bewitches an object. It appears that there are varying degrees of confusion caused by the spell, from simply tricking a person or thing about a specific incident to confusing a person to the point at which they endanger themselves.[36]


Containment Charm

A Containment Charm (incantation unknown) is, presumably, a spell used to contain something in the target; it may be related to the Unbreakable Charm.[37]


Counter-Charm for Hiccoughs

This spell was a counter-charm for the magical inducement of hiccoughs. It might be related to the Cheering Charm.[38]


Crop-Related Charms

Crop-related charms were a series of spells devised to alter some characteristics of crops (most likely growth rate, shape, strength, etc.).[39]


Cushioning Charm

The Cushioning Charm (Molliare) creates an unseen softening effect on target surfaces. It is primarily used in broomstick manufacturing to make the brooms more comfortable for riders.[40]


Tarantallegra

The Dancing Feet Spell (Tarantallegra) is a jinx used to force another person's legs to begin dancing uncontrollably. The spell requires a clear, unobstructed view of the target to be successfully cast.[41]


Defensive Charm

A Defensive Charm is a charm cast in order to defend the caster from attacks.[42]


Deprimo

Deprimo is a charm which blasts holes in things; it is strong enough to shatter the floor of an entire room in a matter of seconds.[43]


Descendo

Descendo is a charm that likely causes any targeted object to move downwards, or in other words causes something to descend or lower itself.[44]


Diminuendo

Diminuendo is the incantation a charm that forces objects to shrink.[45]


Disarming Charm

The Disarming Charm, also known as the Expelliarmus Spell or Disarming Spell (Expelliarmus) was a defensive charm which forced the victim to release whatever they were holding at the time. It is common to see this spell used in duels, to make an opponent release their wand.[46]


Disillusionment Charm

The Disillusionment Charm (incantation unknown) is a spell that is used to conceal the target. The charm makes that which has been bewitched to act as a chameleon, taking the colour and texture of that which is behind and around them.[47]


Dissendium

Dissendium was the incantation of a charm that revealed hidden passageways.[48]


Drought Charm

The Drought Charm (incantation unknown) is a charm used to dry up puddles and ponds; it is not powerful enough to affect lakes.[49]


Engorgio


[[The Engorgement Charm (Engorgio) is a charm that causes the target to swell immensely. If the caster attempts to engorge the target beyond a certain point it will violently explode. Although this spell is safe to use on animals, it is not recommended until the counter-charm has been perfected.[50]


Enlargement Charm

The Enlargement Charm is a charm that enlarges an object. It has a similar effect to the Engorgement Charm.[51]


Entrancing Enchantments

Entrancing Enchantments are charms used to entrance people; they are purple in colour.[52]


Epoximise

Epoximise is a transformation spell that bonds two objects together.[53]


Eradication Spell

The Eradication Spell (Deletrius) is the incantation for a spell used to disintegrate a target. It can also be used to erase the shadow of the last spell performed by a wand.[54]


Erecto

Erecto is a spell that straightens out the target object and sets it up.[55]


Eye of rabbit, harp string hum, turn this water into rum

Eye of rabbit, harp string hum, turn this water into rum is a transfiguration spell that, purportedly, could turn water into rum. It is unknown if this is a real spell or not, although given that Seamus could turn the water into a weak tea it is likely that it is but he could not perform it correctly.[56]


False memory Charm

The false memory charm (incantation unknown) is a spell which can be used by a witch or wizard in order to add a memory to their victim's mind without the victim realising it was not originally theirs. It differs from the Memory Charm in that the latter erases memories whilst this one adds them.[57]


Feather-Light Charm

The feather-light charm (incantation unknown) was a charm used to make heavy objects lighter in terms of weight.[58]


Fianto Duri

Fianto Duri is a defensive charm which, based on the etymology, strengthens shield spells, and perhaps objects in general, in a similar way to Duro.[59]


Fidelius Charm

The Fidelius Charm (incantation unknown) is a complex charm used to hide secret information within the soul of the charm's recipient, who is called a Secret-Keeper. The information is irretrievable unless the Secret-Keeper chooses to reveal it, and only the aforementioned person can do so.[60]


Fire-Making Spell

The Fire-Making Spell (Incendio) produces a ring of fire from the wand tip; can strike targets.[61]


Fire Rope

There existed a spell (incantation unknown) by which one could conjure a long, thin flame from the tip of one's wand with which he or she could bind, ensnare or presumably harm a foe in an action similar to that of a rope.[62]


Fixing Charm

The Fixing Charm (incantation unknown) is a spell which fastens an object in place. Its effect is similar to that of the Permanent Sticking Charm, but is most likely reversible. It may simply be another name for the Sticking Charm.[63]


Flame-Freezing Charm

The Flame-Freezing Charm (incantation unknown) was a charm that changed the effects of a fire so that instead of burning, it felt like a warm summer breeze. The subject would usually feel a gentle tickling sensation.[64]


Flashing Paint Charm

This charm (incantation unknown) causes paint to flash different colours. It was considered "tricky" for a first year.[65]


Floating Charm

The Floating Charm (incantation unknown) is one of the many lesser variations of the Levitation Charm, like the Hover Charm or the Rocket Charm, which, makes a target object float in mid-air.[66]


Flying Charm

This charm (incantation unknown) is a spell cast on objects to allow them to fly. It is cast on broomsticks and flying carpets.[67]


Food-Related Charms

Food-related charms are a category of charm related to the magical preparation of food.[68]


Immobulus


[[Freezing charms (immobulus) are spells that can be used to freeze or solidify the target in one way or another, such as by conjuring ice or by immobilising the target. They are often used in duelling, although some are taught in Charms classes at Hogwarts School of Witchcraft and Wizardry.[69]


Freezing Spell

The Freezing Spell (Glacius) is a freezing charm that conjures ice from the tip of the wand, which in turn can extinguish fires, create ice blocks and cool off salamanders.[70]


Fur Spell

This spell (incantation unknown) was used to cover the victim in fur.[71]


Glacius Duo

Glacius Duo is a charm used offensively in duelling to freeze a target enemy in ice. It is a more powerful version of Glacius, but is not as powerful as Glacius Tria.[72]


Glacius Tria

Glacius Tria is a charm used offensively in duelling to freeze a target enemy. It is the most effective version of Glacius, being more powerful than Glacius Uno and Glacius Duo.[73]


Glisseo

Glisseo is the incantation of a charm that can be used to transform a staircase into a smooth slide[1]. It is rather old, having been used in the mediaeval ages[74]


Gouging Spell

The Gouging Spell (Defodio) is a charm used to gouge out portions of earth or stone.[75]


Gripping Charm

The Gripping Charm (incantation unknown) is a charm that allows the targeted object to be more easily held.[76]


Growth Charm

The Growth Charm (incantation unknown) is a charm which increases the physical size of the target; it is unknown whether the spell is used to increase the size of the target's cells themselves, or if more cells are created to give an appearance of a greater size.[77]


Hair-Regrowing Spells

Hair-regrowing spells (incantation unknown) were charms used to quickly regrow lost hair. [78]


Hair-Thickening Charm

The Hair-Thickening Charm (incantation unknown) is a charm which causes the target's hair to grow longer and thicker very quickly.[79]


Hand-Held Flames

This spell (incantation unknown) was used to conjure flames that could be held in one's hand without burning them.[80]


Hardening Charm

The Hardening Charm (Duro) is a charm used to change objects into stone.[81]


Harmonia Nectere Passus

Harmonia Nectere Passus is the incantation of a spell used to repair a broken Vanishing Cabinet and perfect its performance (as Draco did).[82]


Herbivicus Charm

The Herbivicus Charm (Herbivicus) is a charm used to rapidly increase the growth rate of plants and cause flowers to bloom.


Homonculous Charm

The Homonculous Charm (incantation unknown) was a charm that, when cast onto a map, would enable its possessor to track the movements of every person in the mapped area, through labelled dots that moved around the parchment.[83]


Homorphus Charm

The Homorphus Charm (incantation unknown) was described by Professor Gilderoy Lockhart as what he used to cure the Wagga Wagga Werewolf.[84]


Horton-Keitch Braking Charm

The Horton-Keitch Braking Charm (incantation unknown) was patented by Basil Horton and Randolph Keitch. It allows for broom-riders to stop more precisely. [85]


Hot-Air Charm

The Hot-Air Charm (incantation unknown) is a charm that causes hot air to emit from the caster's wand.[86]


Hour-Reversal Charm

The Hour-Reversal Charm (incantation unknown) is a very dangerous, unstable spell that can be used to reverse time up to five hours.[87]


Hover Charm

The Hover Charm (incantation unknown) is one of the many lesser variations of the Levitation Charm which, as such, makes the target hover in mid-air for a brief period of time.



Homenum Revelio

The Human-Presence-Revealing Spell (Homenum Revelio) is the incantation of a charm which reveals human presences in the surrounding environment.[88]


Illegibilus

Illegibilus is a spell that is used to render a text illegible.[89]


Imperturbable Charm

The Imperturbable Charm (incantation unknown) is a spell that creates a magical barrier on a target object, such as a door. [90]


Impervius Charm

The Impervius Charm (Impervius) was a charm that caused an artefact to become waterproof.[91]


Incendio Duo

Incendio Duo is an elementary charm that conjures flames.[92]


Incendio Tria

Incendio Tria is a charm that conjures flames.[93]


Informous Spell

The Informous Spell (Informous) was a charm that added a page with information regarding the charmed creature to the caster'sFolio Bruti.[94]


Intruder Charm

The Intruder Charm (incantation unknown) is a spell which detects intruders and sounds an alarm, the Muggle-equivalent to a burglar alarm.[95]


Invisibility Charm

The Invisibility Charm (incantation unknown) was a spell used to render a target area invisible. [96]


Invisibility Spell

The Invisibility Spell (incantation unknown) was a spell used to render a target area invisible.[97]


Knitting Charm

The Knitting charm (incantation unknown) is used to charm knitting needles to perform their task autonomously.[98]


Lacarnum Inflamarae

Lacarnum Inflamarae is the incantation of a charm used to ignite the cloak of a witch or warlock by shooting a fireball from the tip of the caster's wand.


Legilimency Spell

The Legilimency Spell (Legilimens) allows the caster to perform Legilimency; in other words, to delve into the mind of the victim, permitting the caster to see memories, emotions and thoughts.[99]


Wingardium Leviosa

The Levitation Charm (Wingardium Leviosa) is a charm used to make objects fly or levitate.[100]


Levitation Spell

The Levitation Spell (Levioso) is a charm that levitates objects. [101]


Liberare

Liberare is a door-unlocking charm.[102]


Lightning Spell

This spell (incantation unknown) is used to shoot a thick bolt of blinding white lightning into the sky, along with a slight crackling noise as high amounts of electricity tend to produce.[103]


Limbo Mist Anti-charm

This anticharm is used against Limbo Mist, in order not to be hindered by its effects. To cast this spell, one must remove all potentially hindering articles such as scarves or accessories.[104]


Colloportus

Severus Snape casting Colloportus[105]


Locking Spell

The Locking Spell (Colloportus) is a charm that is used to lock or seal doors so that they cannot be opened manually.[106]


Locomotion Charm

The Locomotion Charm (Locomotor) is a charm that enables a witch or wizard to lift the target a few inches off of the ground and then move said object in any given direction.[107]


Lumos Duo Charm

The Lumos Duo Charm (Lumos Duo) is a modern variation of the Wand-Lighting Charm. It creates an intense beam of wandlight connecting the caster's wand and their target.[108]


Lumos Maxima

Lumos Maxima is the incantation to a charm that can be used to produce a blinding flash of bright white light from the tip of the wand.[109]


[[Lumos Solem

Lumos Solem was the incantation of a charm used to conjure a very bright, narrow beam of light, which may be potentially be warmer than normal light.[110]


Obliviate

A Memory Charm, also known as Lockhart Memory Charm or Forgetfulness Charm (Obliviate) is a spell that can be used to erase memories from an individual's mind. [111]


Reparo

The Mending Charm, also known as the Repairing Charm (Reparo) is a charm that can be used to seamlessly repair a broken object.[112]


Merope Gaunt's Charm

This spell (incantation unknown) was a charm used to shove whatever the caster used it on to shoot away from them.[113]


Meteolojinx Recanto

Meteolojinx Recanto is the incantation to a spell that presumably causes weather effects caused by Weather-Modifying Charms such as the Atmospheric Charm to cease.[114]


Ministry of Magic Fog

Ministry of Magic Fog was a patented charm used by the Ministry for Magic to conceal certain areas from Muggle view.[115]


Mobiliarbus

Mobiliarbus is the incantation to a charm used to levitate and move plants and trees.[116]


Mobilicorpus

Mobilicorpus is the incantation to a spell which is used to move the bodies of those who find themselves unable to walk.[117]


Muffliato Charm

The Muffliato Charm (Muffliato) is a charm used to fill the ears of any person in the vicinity of the caster with an unidentifiable buzzing sound.[118]


Muggle-Repelling Charm

The Muggle-Repelling Charm (Repello Muggletum) was a charm that repelled Muggles from an area.[119]


Obliteration Charm

The Obliteration Charm (incantation unknown) is a spell that Hermione Granger used to remove footprints from the snow.[120]


Obscuro

Obscuro is the incantation of a charm used to produce a blindfold over the eyes of the victim, therefore obstructing their view of their surroundings.

Oculus reparo

Hermione Granger using Oculus Reparo to repair Harry's glasses[121]


Oculus Reparo

Oculus Reparo is the incantation of a variant of the Mending Charm, used to repair broken eyeglasses.[122]


Open Sesame

Open Sesame was the incantation to a spell used to rip doors from their hinges and tear them to firewood. [123]


Opening Charm

The Opening Charm (Aberto) is used to open objects open such as doors and windows. [124]


Pack

Pack is the incantation of a spell used to make items pack themselves into a trunk.[125]


Parchment-Sealing Spell

This spell (incantation unknown) seals a scrolled up parchment seamlessly, so others cannot open it to read.


Partis Temporus

The Partis Temporus charm is temporarily parts the target where the caster points their wand, creating a gap in it.[126]


Patronus Charm

The Patronus Charm (Expecto Patronum) is the most famous and one of the most powerful defensive charms known to wizardkind.[127]


Permanent Sticking Charm

The Permanent Sticking Charm (incantation unknown) is a spell that magically fastens one object to another.


Piertotum Locomotor

Piertotum Locomotor is a charm that animates an object


Placement Charm

A Placement Charm (incantation unknown) is a spell that places an object in or on a specific location without the wizard or witch having to do it physically. [128]


Portaberto

Portaberto is a spell used to splinter a lock from a door.[129]


Portus

Portus is the incantation to a charm used to transform an ordinary object into a Portkey.[130]


Prior Incantato

Prior Incantato is a spell used to revel the last spell casted from a wand.[131]


Protean Charm

The Protean Charm (incantation unknown) is a charm that links several objects together through a common purpose.[132]


Protective enchatment

Protective enchatment cast on Hogwarts[133]


Protective enchantments

Protective enchantments are spells used to protect an area that the caster wants protected.[134]


Protego Duo

Protego Duo is the incantation of a charm used to protect the caster from physical and magical attacks alike.[135]


Protego Horribilis

Protego horribilis is the incantation to a stronger version of the Shield Charm which protects a very large area against highly Dark Magic.[136]


Protego Maxima

Protego Maxima is a stronger version of the Shield Charm.[137]


Protego totalum

Protego totalum is the incantation of a protective enchantment used to defend a certain area for an extended period of time.[138]


Quietening Charm

The Quietening Charm (Quietus) is a charm that can be used to quieten sounds.[139]


Periculum

Red Sparks (Periculum) is a spell used to shoot a jet of red sparks from the tip of the wand.


Refilling Charm

The Refilling Charm was used to fill the up the glasses with champagne[140]


Refilling Charm

The Refilling Charm (incantation unknown) is a charm that is used to refill whatever the caster points at with the drink originally in the container. [141]


Repairing Charms

Repairing charms (also known as Mending charms) are spells used to repair objects.[142]


Repelling Spell

The Repelling Spell (incantation unknown) is a charm that repels small objects from escaping.[143]


Repello Inimicum

Repello Inimicum is a charm that, when cast in combination with Protego Maxima and Fianto Duri, conjures up an almost impregnable magical protection barrier around the place the caster is trying to protect.[144]


Revealing Charm

The Revealing Charm (Aparecium) is a charm that forces invisible ink or other hidden messages to appear.[145]


Revelio

The Revelio Charm (Revelio) is a charm used to reveal concealed objects.[146]


Riddikulus

Riddikulus is a charm that is used in defence against a Boggart.[147]


Rocket Charm

The Rocket Charm (incantation unknown) is one of the many lesser variations of the Levitation Charm, like the Hover Charm or the Floating Charm.[148]


Room-sealing Spell

This spell (incantation unknown) enabled a witch or wizard to seal a room in such a way that only witches or wizards could break it.[149]


Rose Growth

Rose Growth (incantation unknown) was a charm that made rosebushes grow at an unusually fast pace.[150]


Sauce-conjuring Spell

This unidentified spell (incantation unknown) was used by Molly Weasley in August of 1994 to conjure some sauce in a pot to make dinner for her family, as well as Harry Potter and Hermione Granger.[151]


Scarpin's RevelaSpell

Scarpin's Revelaspell (incantation unknown) is a charm that is used to correctly identify the ingredients of a given potion.[152]


Scouring Charm

The Scouring Charm (Scourgify) is a household charm, possibly a cleaning spell, used to clean an object, similar to Tergeo.[153]


Scuba-Spell

A Scuba-Spell (incantation unknown) is an Underwater Charm used to breathe underwater in lieu of using underwater breathing apparatus or other less-convenient forms of magic (such as Gillyweed or the Bubble-Head Charm).[154]


Security Spell

A Security Spell (incantation unknown) was a charm used to prevent a break-in on a specified location (a closed shop, for instance). [155]


Seize and Pull Charm

The Seize and Pull Charm (Carpe Retractum) is a charm that creates a retractable, magical rope made of light. [156]


Severing Charm

The Severing Charm (Diffindo) is a charm used to precisely and accurately cut something.[157]


Protego

The Shield Charm (Protego) is a term applied to several varieties of charms. They create a magical barrier to deflect physical entities and spells, in order to protect a certain person or area.[158]


Shrinking Charm

The Shrinking Charm (Reducio) is a charm that enables a witch or wizard to decrease the apparent physical size of the target, both internally and externally.[159]


Silencio

The Silencing Charm (Silencio) is a charm that renders the victim temporarily mute, working on both beasts and beings.[160]


Skurge Charm

The Skurge Charm (Skurge) is a charm that can be used to clean up the sticky green ectoplasm created by passing ghosts.[161]


Slug-Vomiting Charm

The Slug-Vomiting Charm (Slugulus Eructo) is a charm that causes the victim to burp up slugs and slime for approximately ten minutes.[162]


Smokescreen Spell

The Smokescreen Spell (Fumos) was a spell used to create a defensive cloud of smoke from the tip of the wand.


Snowflake-Creating Spell

This unidentified charm (incantation unknown) is a Weather-Modifying Charm that creates snow.[163]


Softening Charm

The Softening Charm (Spongify) is a spell that softens a target area or object, making it rubbery and bouncy.[164]


Somnambulist Charm

The Somnambulist Charm (incantation unknown) is a charm of unknown incantation, used to move unconscious people by inducing somnambulism. [165]


Sonorous Charm

The Sonorous Charm (incantation unknown) is a spell that emits a magnified roar from the tip of the wand.[166]


Specialis Revelio

Specialis Revelio was the incantation of a spell that allowed the caster to reveal any charms or hexes.[167]


Spell for growing legs

This spell (incantation unknown) was a charm used to grow legs on an object. [168]


Sticking Charm

The Sticking Charm (incantation unknown) is a spell which secures an object in place, but is reversible.


Stunning Spell

The Stunning Spell (Stupefy), also known as a Stunner or Stupefying Charm is a charm that renders a victim unconscious and halts moving objects.[169]


Stupefy Duo

Stupefy Duo is a stronger version of the Stunning spell.[170]


Substantive Charm

The Substantive Charm (Incantation unknown) was a spell of unknown effect.


Summoning Charm

The Summoning Charm (Accio) was a charm that caused an object at a distance from the caster to fly into their arms. [171]


Supersensory Charm

The Supersensory Charm (incantation unknown) is a self-inflicting charm (as in the caster uses it upon themselves).[172]


Talon-Clipping Charm

The Talon-Clipping Charm (incantation unknown) is a charm which presumably cuts the talons of a clawed animal. It is primarily used in dragon care.[173]


Tea-Making Spell

This spell (incantation unknown) when he cast it, a blast of steam issued almost instantly from the kettle, after which he prepared the drink.[174]


Tergeo

Tergeo is the incantation of a cleaning spell used to syphon any liquid, such as blood, dust or grease, off of the target.[175]


Thief's Downfall

The Thief's Downfall (incantation unknown) is one of the many defensive enchantments employed at Gringotts Wizarding Bank.[176]


Tickling Charm

The Tickling Charm (Rictusempra), also known as the Rictusempra Charm, is a spell that causes a victim to buckle with laughter.[177]


Tooth-Shrinking Spell

The tooth-shrinking spell (incantation unknown) is a charm used to shrink one's teeth.[178]


The Trace

The Trace (incantation unknown) is a Charm put on wizards and witches who are under seventeen years of age. [179]


Umbrella Charm

The Umbrella Charm (incantation unknown) is a charm that creates a see-through umbrella from the tip of the wand.[180]


Unbreakable Charm

An Unbreakable Charm (incantation unknown) is a charm that makes an object unbreakable.[181]


Underwater Charm

Underwater Charms is a term used to refer to Charms whose practical use is restricted to underwater usage.[182]


Undetectable Extension Charm

The Undetectable Extension Charm, or simply Extension Charms (Capacious extremis) is a charm that extends the internal dimensions of the target object without affecting the external dimensions.


Unlocking Charm

The Unlocking Charm, also known as the Thief's Friend (Alohomora) is a charm that unlocks and opens doors and windows that are not protected by magic. [183]


Unplottability

Unplottability refers to the deliberate concealment of several areas around the world. Unplottable locations are either magically hidden from plain sight or simply removed on maps.[184]


Verdillious

Verdillious is a charm that causes the wand tip to light up like a flare, exuding green light, sparks and smoke to damage a foe.[185]


Verdimillious Charm

The Verdimillious Charm (Verdimillious) is a charm that produces green energy from the wand by means of sparks.[186]


Verdimillious Duo Spell

The Verdimillious Duo Spell (Verdimillious Duo) is a charm that produces green or red energy from the tip of the wand.[187]


Verdimillious Tria

Verdimillious Tria is the incantation of a charm that produces green energy from the wand by means of sparks and electrical discharge.[188]


Vermillious

Vermillious is a charm that precipitates red and orange sparks from the wand tip.[189]


Vermillious Duo

Vermillious Duo is the incantation of a charm that can be used to conjure a jet of red sparks and electrical discharge. [190]


Vinegar to Wine

This charm (incantation unknown) is used to turn vinegar into wine.[191]


Waddiwasi

Waddiwasi is the incantation of a charm that can be used to shoot whatever the caster so desires at the target or victim.[192]


Wand-Extinguishing Charm

The Wand-Extinguishing Charm (Nox) is a spell causes the light at the end of the caster's wand to be extinguished. [193]


Wand-lighting Charm

Harry Potter using the Wand-Lighting Charm[194]


Wand-Lighting Charm

The Wand-Lighting Charm (Lumos) is a charm, a light-creation spell, used to illuminate the tip of the caster's wand.[195]


Washing up Spell

This spell (incantation unknown) enchanted dirty dishes to wash themselves.



Aguamenti

The Water-Making Spell, also known as the Aguamenti Spell (Aguamenti) is a charm that conjures a jet of clear, pure water and shoots it from the tip of the caster's wand.[196]


Window-Shattering Charm

The Window-Shattering Charm (Finestra) is a charm that shatters the target window.


Counterspells

Undifferentiated Counterspells

Finite Incantatem - Non-specific counter-spell that acts over an area to terminate spell effects in general.[197]

Finite - Same as Finite Incantatem, but acts on a specified target.[198]

Meteolojinx Recanto - terminates magical weather effects.[199]

Immediately after target spell

Counter-jinxes

Counter-jinxes cancel the most minor of curses.

Counter-curse for Broom jinx[200]

Liberacorpus for Levicorpus[201]

Counter-hexes

Counter-hexes cancel moderately strong curses.

Vipera Evanesca for Serpensortia[202]

Counter-curses

Counter-curses cancel the most powerful/deadly curses.

Counter-curse for Leg-Locker Curse[203]

Can cast delayed, after target spell

Counter-charms

Banishing Charm for the Summoning Charm[204]

Alohomora for Colloportus[205]

An unknown charm counters Annihilare, Dunamis, Emancipare, and Liberare[206]

Nox for Lumos[207]

Quietus for Sonorus[208]

Counter-Charm for hiccoughs[209]

Sacrificial Protection for the Killing Curse[210]


Untransfigurations

Reparifarge for poorly performed or partial Transfigurations.[211]

Vipera Evanesca for Serpensortia.[212]

Animagus reversal spell for Animagi.[213]

Pig Into Desk for Desk Into Pig.[214]

Ferret to human for Human to ferret.[215]

Preventative /anticipatory

Category:Anti-jinxes

  • etc.

... and over time their mechanics in D&D.


Dark Arts Spells

Jinxes

Hexes

Curses

Lesser Curses
Unforgivable Curses

Transfigurations

Animagus Reversal Spell: Forces an Animagus to return to their human form[216]

Arrow-Shooting spell: Shoots arrows from the wand tip[217]

Avifors Spell (Avifors): Transforms small objects or statues into birds[218]

Badgering: Turns target human into a badger[219]

Beetle Buttons: Turns beetles into buttons[220]

Bird-Conjuring Charm (Avis): Conjures birds from the wand tip[221]

Bluebell Flames: Conjures blue flames [222]

Book Transfiguring Spell: Transfigures book into another book[223]

Bridge-conjuring spell: Conjures a bridge[224]

Butterfly-conjuring spell: Conjures butterflies[225]

Candle to Purple Rabbit: Transforms candles into purple rabbits[226]

Cat into tea cosy: Transforms cats, and possibly Kneazle, into tea cozies[227]

Caught!: Restrains the foe[228]

Cauldron to Sieve: Turns cauldrons to sieves[229]

Crinus Muto: Changes the colour and style of the caster's hair[230]

Desk Into Pig: Turns a desk into a pig[231]

Dinner Plate to Mushroom: Transforms a dinner plate into a mushroom[232]

Draconifors Spell (Draconifors): Turns statues or small objects into fire-breathing dragons[233]

Ducklifors Jinx (Ducklifors): Turns an opponent into a duck[234]

Ears to kumquats: Transforms a person's ears into kumquats[235]

Ebublio Jinx: (ebublio) Transforms opponent into bubbles[236]

Endless Sandwiches: A large plate of sandwiches that keeps refilling itself appears[237]

Epoximise: Bonds two objects[238]

Eye of rabbit, harp string hum, turn this water into rum: Turns water into rum[239]

Ferula: Conjures a wooden rod and bandages[240]

Fiendfyre: Conjures cursed fire[241]

Flagrate: Conjures cursed fiery rope[242]

Flintifors: Transforms things into matchboxes.[243]

Fire to Snake Spell: Transfigures a fiery rope into a snake made of flames under the caster's control[244]

Fire-Making Spell (Incendio): Conjures a jet of flame[245]

Fish to Flower: Transforms fish into flowers[246]

Fountain of wine: Conjures wine[247]

Gemino Curse (Geminio): Duplicates an object[248]

Glass to sand shield: Transfigures glass back to sand within a certain radius[249]

Guinea Fowl to Guinea Pig: Turns a guinea fowl into a guinea pig[250]

Hardening Charm (Duro): Transforms things into stone[251]

Hedgehog to Pincushion: Transfroms a hedgehog into a pincushion[252]

Herbifors: Produces flowers from head[253]

Human to armchair: Transforms a human into a armchair[254]

Human to bat: Transforms a human into a bat[255]

Human to bone: Transforms a human into a bone[256]

Human to Chicken: Transforms a human into a chicken[257]

Human to ferret: Transforms a human into a ferret[258]

Human to pig: Transforms a human into a pig[259]

Human to shark: Transforms a human into a shark[260]

Human to yak: Transforms a human into a yak[261]

Lapifors Spell: (Lapifors)]]: Used to turn a small object or creature into a rabbit[262]

Inanimatus Conjurus Spell: Unknown, but believed to be an extremely complicated spell to conjure anything to the wizards liking[263]

Leek Jinx: Conjures leeks from the victim's ears[264]

Litter-Box to wildebeest: Transforms litter-boxes to wildebeest[265]

Incarcerous: Conjures ropes or chains at your opponent[266]

Incarcifors: Used to transfigure an object to capture an opponent[267]

Match to needle: Turns a match into a needle[268]

Meddling Man to Monkey: Transfigures a meddling man into a monkey[269]

Melofors Jinx (Melofors): Used to turn an opponent's head into a pumpkin[270]

Mice to Snuffboxes: Turns mice into snuffboxes[271]

Multicorfors: Changes the colour and style of a person's outfit[272]

Orchideous: Conjures flowers[273]

Owl to Opera Glasses: Transforms owls into opera glasses[274]

Piertotum Locomotor: Animates statues and suits of armour[275]

Piscifors: Transfigures the target into a fish (most likely)[276]

Pullus Jinx (Pullus): Used to turn opponents into geese[277]

Rabbit Slippers: Turns rabbits into slippers[278]

Raven to Writing Desk: Transfigures ravens into writing desks[279]

Reparifarge: Reverses unsuccessful transfigurations[280]

Riddikulus: Forces a Boggart to assume the form that the caster finds funny.[281]

Rock to dog: Turns a rock into a dog[282]

Sardine Hex: Conjures sardines from the victim's nose[283]

Scribblifors: Used to turn objects into quills[284]

Silver Shield Spell: Conjures forth a silver shield before the caster for protection[285]

Smoke to Daggers: Coalesces a horde of daggers from smoke[286]

Snail to Teapot: Transfigures a snail into a teapot[287]

Snake Summons Spell (Serpensortia): Conjures a snake[288]

Snufflifors Spell (Snufflifors): Turns books into mice[289]

Steelclaw: Used to make an animal's claws bigger and made of steel[290]

Sunshine, daisies, buttermellow, Turn this stupid fat rat yellow: Turns a rat yellow; doesn't work[291]

Switching Spell: Switches two targets simultaneously[292]

Table Trouble: Acidifies table surfaces[293]

Take Root: Lignifies the target beast[294]

Teapot to Tortoise: Transforms a teapot into a tortoise[295]

Teddy Bear to Spider: Transfigures a teddy bear into a giant spider[296]

Tentaclifors: Used to turn a person's head into a tentacle[297]

Transfiguration Spell: Transforms something[298]

Unidentified Buffalo Spell: Conjures a buffalo[299]

Vanishing Spell (Evanesco): Vanishes things[300]

Vera Verto: Used to turn an animal into a water goblet[301]

Vipera Evanesca: Vanishes snakes[302]

Water-Making Spell (Aguamenti): Conjures water[303]

Whistle into Watch: Changes whistles into watches


Transformations

Human Transfigurations

Animagus Spells
Metamorphmagus Spells
Werewolf / Lycanthrope]]

Untransfigurations

Vanishments

Conjurations

Arrow-shooting spell: Conjures and fires a group of arrows.[304]

Aqua Eructo Charm (Aqua Eructo): Conjures a jet of clear water, similar to Aguamenti.[305]

Bird-Conjuring Spell (Avis): Conjures a flock of birds.[306]

Bluebell Flames: Conjures blue flames.[307]

Bridge-conjuring spell: Conjures a bridge[308]

Butterfly-conjuring spell: Conjures butterflies[309]

Ecto Spell (Ectomatic): conjures ectoplasm[310]

Ferula: Conjures a wooden rod and bandages.[311]

Fiendfyre: Conjures cursed fire.[312]

Fire-Making Spell (Incendio): Conjures a jet of flame[313]

Flagrate: Conjures a fiery rope.[314]

Fountain of Wine: Conjures wine.[315]

Gemino Curse (Geminio): Conjures a duplicate of target object.[316]

Inanimatus Conjurus Spell: Possibly conjures an object.[317]

Incarcerous: Conjures ropes.[318]

Leek Jinx: Conjures leeks from the victim's ears.[319]

Orchideous: Conjures flowers.[320]

Sardine Hex: Conjures sardines from the victim's nose.[321]

Snake Summons Spell (Serpensortia): Summons a snake.[322]

Water-Making Spell (Aguamenti): Conjures a jet of clear water, similar to Aqua Eructo.


Spells matched to D&D Counterparts

Lumos is Light.

Alohomora would be Knock, minus the booming sound.

Anti-Jinx would be something like Remove Curse

Arresto Momentum is totally Feather Fall.

Polyjuice Potion =potion of alter self

Stupefy is Power Word Stun

Expecto Patronum / Patronus Charm is Summon Monster of whetever your highest level of that spell is


Aparecium The incantation to magically reveal hidden writing or markings.



Bat-Bogey Hex Covers the hexed person in great flapping bat-bogeys.

Bubble-Head Charm Puts a protective globe like an upside-down goldfish bowl over the head to ensure a supply of fresh air in the presence of Stink Pellets and Dungbombs, and to allow the charmed person to breathe underwater.


Crucio (Cruciatus Curse) Harry Potter Spell Description: Inflicts intense pain on the recipient of the curse; the pain is described as having hot knives being driven into the victim. It cannot be cast successfully by a person who is doing so out of pure spite or anger; one must feel a true desire to cause the victim pain. If one casts this spell, he or she will receive a life sentence in Azkaban prison for it, as with the other two Unforgivable Curses. Etymology: Latin crucio means “I torture”. Crucio 4th-level evocation Casting time: 1 action Range: 60 feet Components: V,S Duration: instantaneous The spell inflicts pain upon the target creature. The creature takes 1d8 + spell modifier points of psychic damage for 4 turns, the target creature makes a Wisdom saving throw each turn to reduce the damage in half. If reduced to 0 hit points, the creature is unconscious but stable. The target can be awoken the next turn At higher levels. A higher level spell slot can be used instead and when using a 5th level or higher, the damage occurs additional turns for each spell slot level above 4th. (https://www.tribality.com/2016/01/04/harry-potter-spells-for-dd/)

Expecto Patronum (Patronus Charm) Harry Potter Spell Description: This charm is a defensive spell which will conjure a spirit-like incarnation of their positive emotions to defend against dark creatures; it can also send messages to other witches or wizards. It seems one’s Patronus will take the form of something important to the caster, and can change when one has undergone a period of heightened emotion. Etymology: Patronus means “protector” in Latin; in archaic Latin, it means “father”; considering the form Harry’s takes, this is interesting. The Latin word expecto means “I await” Expecto Patronum 3rd-level conjuration Casting time: Concentration, up to 1 minute Range: Self Components: V,S Duration: instantaneous You summon a spirit protector which appears in an unoccupied space next to you. The spirit appears to be angelic, fey or natural (your choice), but appears incorporeal none the less. The spirit disappears when the spell ends. If a enemy comes within 15 feet of you, the spirit will cause them harm for every turn they are in range. The enemy will suffer 3d8 radiant damage upon a failed Wisdom saving throw, or half upon a success. At Higher Levels. The damage increases by 1d8 for each spell slot level used above 3rd. (https://www.tribality.com/2016/01/04/harry-potter-spells-for-dd/)

Expelliarmus (Disarming Charm) Harry Potter Spell Description: This charm will cause an item that a victim is holding to fly away. If used with more force it can knock out the victim. Etymology: Probably a combination of Latin expello, meaning “expel”, and arma, meaning “weapon”. Expelliarmus 1st-level abjuration Casting time: 1 action Range: 60 feet Components: V,S Duration: instantaneous This spell is an attempt to knock something out of someone’s grasp. When cast, the target makes a Strength(Athletics) check or Dexterity( Acrobatics) Check against your spell DC . On a failure, the object will fly from the target’s grasp up to 10 feet in a random direction determined by the Dungeon Master. At higher levels. For every level higher than 2nd, the spell causes 1d4 of force damage. (https://www.tribality.com/2016/01/04/harry-potter-spells-for-dd/)


Imperio (Imperius Curse) Harry Potter Spell Description: One of the three “Unforgivable Curses”. Places the subject in a dream-like state, in which he or she is utterly subject to the will of the caster. However, those who are strong willed may learn to resist it. The use of this curse on another human results in capital punishment or life sentence in Azkaban Etymology: Latin impero, I command, and English “imperious”. Imperio 5th-level enchantment Casting time: 1 minute Range: 60 feet Components: V,S Duration: 30 days You placed a magical command on a creature that you can see within range, forcing it to carry out some service or refrain from some action or course of activity as you decide. If the creature can understand you. It must succeed a Wisdom throw or be charmed by you for the duration.  (https://www.tribality.com/2016/01/04/harry-potter-spells-for-dd/)

Petrificus Totalus (Full Body-Bind Curse) Harry Potter Spell Description: Used to temporarily bind the victim’s body in a position much like that of a soldier at attention; the victim will usually fall to the ground.Etymology: Latin petra, meaning “stone”, and fieri (past participle factus), meaning “to become”; totaluscomes from Latin “totus”, meaning “complete Petrificus Totalus 1st-level evocation Casting time: 1 action Range: 60 feet Components: V,S Duration: instantaneous This spell attempts to bind the creature in place with magical force. The creature makes a Strength saving throw. On a failed saving throw, the target creature is restrained by an invisible force. The restrained creature can use its action to make a Strength (Athletics) Check against your spell DC at disadvantage . On a success it frees itself. If the creature is proficient in Arcana, it can instead make a Intelligence (Arcana) check against your spell DC to free itself. (https://www.tribality.com/2016/01/04/harry-potter-spells-for-dd/)

Protego (Shield Charm) Harry Potter Spell Description: Protego allows minor to moderate curses and hexes to go back onto the attacker. Etymology: Latin protego, “I cover” or “I protect”. Protego 3rd-level abjuration Casting time: 1 reaction (against creature that you see casting a spell) Range: 60 feet Components: V,S Duration: instantaneous This spell is an attempt to counter a creature starting to cast a spell. If a creature is casting a spell that is 3rd level or lower, its spell fails. A spell of 4th level or higher is harder to counter, and an ability check using your spellcasting ability is needed. The DC is 10 plus the spell level. At higher levels. A higher level spell slot can be used instead and when using a 4th level or higher, the interrupted spell has no effect if its level is less than or equal to the level of the spell slot used. (https://www.tribality.com/2016/01/04/harry-potter-spells-for-dd/)


Stupefy (Stunning Spell, Stupefying Charm, Stunner) Harry Potter Spell Description: Puts the victim in an unconscious state. Manifests as a jet of red light. Etymology: English stupefy, which means ‘to put into a stupor’, a temporary vegetative state. Counter: Rennervate, Protego (Shield Charm) Stupefy 2nd-level enchantment Casting time: 1 action Range: 120 feet Components: V,S Duration: instantaneous This spell Stuns the victim. The creature makes a Wisdom saving throw. On a failed saving throw, the target creature is stunned by you until the start of your next turn. At higher levels. A higher level spell slot can be used instead to put the target creature into unconsciousness. For every level higher than 2nd, the spell duration increases by 1 minute. Does not effect: Dragons, Trolls, Giants, Half-Giants (https://www.tribality.com/2016/01/04/harry-potter-spells-for-dd/)

Wingardium Leviosa (Levitation Charm) Harry Potter Spell Description: Levitates and moves the target; the wand motion is described as “swish and flick”. Etymology: “Wingardium” almost certainly contains English wing, meaning “fly”, and Latin arduus, meaning “high”. “Leviosa” probably originates from Latin levis, meaning “light”. Wingardium Leviosa 1st-level transmutation Casting time: 1 action Range: 60 feet Components: V,S Duration: Concentration (up to 10 minutes) One creature or object of your choice that you can see within range rises vertically 20 feet, and is then moved 10 feet in any direction each turn. The spell can lift a target that weighs up to 50 pounds. An unwilling creature can make a Constitution saving throw against the spell. On a success the creature is unaffected by the spell At higher levels. For every level higher than 1st, the weight increases by 50 pounds and the movement increases by 5 feet. (https://www.tribality.com/2016/01/04/harry-potter-spells-for-dd/)


Alohomora (Unlocking Charm) Harry Potter Spell Description: Used to open and unlock doors; it can unseal doors upon which the Locking Spell has been cast, although it is possible to bewitch doors to resist the spell. Etymology: The incantation is derived from the West African Sidiki dialect used in geomancy; it means “friendly to thieves”, as stated by the author in testimony during a court case. Alohomora 2nd-level transmutation Casting time: 1 action Range: 60 feet Components: V,S Duration: instantaneous Choose an object that you can see within range. The object can be a door, a box, a chest, a set of manacles, a padlock, or another object that contains a mundane or magical means that prevents access. A target that is held shut by a mundane lock or that is stuck or barred becomes unlocked, unstuck or unbarred. If the object has multiple locks, only one of them is unlocked. If a target is chosen that has arcane lock cast on it, then the spell is suppressed for 10 minutes. (https://www.tribality.com/2016/01/04/harry-potter-spells-for-dd/)

Spell Equivalent Details Accio Summon Object Alohomora Knock Avada Kedavra Power Word Kill Crucio Unforgivable Curse Expecto Patronum Patronus Charm Expelliarmus Disarm Imperio (Unforgivable Curse) Dominate Person Lumos Light Obliviate Modify Memory/Mind Blank Petrificus Totalus Hold Person Reparo Mending Stupify Hold Person Wingardium Leviosa Levitate

Spells Lore: Why are spells different? Harry tumbles back into time, and when he lands, most of the spells he knows don’t work! Welcome to level 1.

J.K. Rowling hasn’t said anything about how spells are created, which I’m using to my advantage. My lore: Spells have to be created before being used. You can think of it like a magical operating system. Creation of spells “patch” the OS, and add or change features. Harry Potter is using the 1990s OS, but in the medieval OS, Expelliarmus doesn’t exist yet and Accio is so different, he’ll have to level up and re-learn it. Renamed spells D&D name HP universe name Blade Ward Protego Minima Blindness / Deafness Obscuro / Muffilato Confusion Confundo Daylight Lumos Maxima Detect Thoughts Legilimency

‘“Hearing voices no one else can hear isn’t a good sign, even in the wizarding world.”’ Ron Weasley in Harry Potter and the Chamber of Secrets, J.K. Rowling Dispel Evil and Good Expecto Patronum Dispel Magic Finite Incantatum Divine Favor Power of Belief - See Deities Divine Word Mantra - See Deities Dominate Beast Imperio (Beast) Dominate Monster Imperio (Monster) Dominate Person Imperio Homenum Druidcraft Animagic Enlarge / Reduce Engorio / Reducio Feather Fall Arresto Momentum Finger of Death Crucio Fire Bolt Incendio

‘“So light a fire!” Harry choked. “Yes – of course – but there’s no wood!” Hermione cried, wringing her hands. “HAVE YOU GONE MAD?” Ron bellowed. “ARE YOU A WITCH OR NOT?”’ Hermione Granger and Ron Weasley in Harry Potter and the Philosopher's Stone, J.K. Rowling

Fire Storm Fiendfyre Geas Unbreakable Vow Globe of Invulnerability Protego Maxima Healing Word Episkey Hold Person Petrificus Homenum Hold Monster Petrificus Totalus Holy Aura Righteous Aura - See Deities Incendiary Cloud Incendio Maxima Inflict Wounds Sectumsepra Knock Alomohora Levitate Wingardium Leviosa Lights Lumos / Nox Locate Animals or Plants Accio Animals or Plants Locate Creature Accio Creature Locate Object Accio Object Mass Healing Word Episkey Totalum Mending Reparo Mind Blank Occlumency Modify Memory Obliviate Power Word Kill Avada Kedavra Power Word Stun Stupefy

‘Harry sat stunned for a moment at the idea of someone having their soul sucked out through their mouth.’

Harry Potter and the Prisoner of Azkaban, J.K. Rowling

Prayer of Healing Healing Belief -  See Deities Produce Flame Incendio Minima Revivify Rennervate Scorching Ray Incendio Tria Shield of Faith Protego Silence Silencio Slow Impedimenta Sunbeam Lumos Solem Teleport Apparate (mishap is “getting splinched”) Teleportation Circle Apparition Circle Transport via Plants Apparate via Plants True Polymorph Transfiguration

‘“He’s got Crabbe and Goyle transforming into girls?” guffawed Ron. “Blimey … no wonder they don’t look too happy these days.”’ Ron Weasley in Harry Potter and the Half-Blood Prince, J.K. Rowling

True Seeing Revelio Word of Recall Portkey Zone of Truth Veritas Maxima