Actions

Stupefy

From Hayashi Park Potterverse for 5th ed. Dungeons and Dragons (5e)

Stupefy

(Stunning Spell, Stupefying Charm, Stunner)

Counter-charm: Rennervate, Protego (Shield Charm)

2nd-level enchantment

Casting time
1 action
Range
120 feet
Components
V,S
Duration
 instantaneous
Process 
This spell Stuns the victim. The creature makes a Wisdom saving throw. On a failed saving throw, the target creature is stunned by you until the start of your next turn.[1]
At higher levels 
 A higher level spell slot can be used instead to put the target creature into unconsciousness. For every level higher than 2nd, the spell duration increases by 1 minute.[2]

Does not effect: Dragons, Trolls, Giants, Half-Giants[3]


Harry Potter Spell Description

Puts the victim in an unconscious state. Manifests as a jet of red light.[4]

Etymology: English stupefy, which means ‘to put into a stupor’, a temporary vegetative state.[5]