Ammunition Weapon Property
From Hayashi Park Potterverse for 5th ed. Dungeons and Dragons (5e)
Revision as of 13:41, 15 July 2018 by ZFMnii6Vb9xna LM -ge (Talk | contribs) (ZFMnii6Vb9xna LM -ge moved page Ammunition to Ammunition Weapon Property)
You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack [you need a free hand to load a one-handed weapon). At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield.[1]
If you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an improvised weapon.[2]
A sling must be loaded to deal any damage when used normally as an ammo-consuming weapon.[3]