{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Room
   
! Mob
 
! Mob
 
! Trigger for mob
 
! Trigger for mob
 
! Exp
 
! Exp
 
|-
 
|-
|  
+
| [[Wolf]] x3 (Monster Manual page 341)
| Wolf x3 341
+
 
| Remove Crossbow from Locked Cabinet
 
| Remove Crossbow from Locked Cabinet
 
| 13
 
| 13
 
|}
 
|}
    +
-----
    +
=== Room 11 - Balcony ===
    +
{| class="wikitable"
 +
|-
 +
! Mob
 +
! Trigger for mob
 +
! HP
 +
! AC
 +
! Exp
 +
|-
 +
| [[Animated Armor]] (Monster Manual page 190
 +
| damage or 5 feet of it
 +
| 18
 +
| 33
 +
| 200
 +
|}
 +
 +
-----
 +
 +
=== Room 14 Storage Room
 +
 +
[[Broom of Animated Attack]]
 +
| approaching w/in 5 feet
 +
| 15
 +
| 17
 +
| 50
 +
|}
 +
 +
-----
 +
 +
=== Room 15 Nursemaid’s Suite ===
 +
 +
{| class="wikitable"
 +
|-
 +
! Mob
 +
! Trigger for mob
 +
! HP
 +
! AC
 +
! Exp
 +
|-
 +
| [[Specter]] (nursemaid) (Monster Manual page 279
 +
| opens door to nursery
 +
| 12
 +
| 22
 +
| 200
 +
|}
 +
 +
-----
 +
 +
=== Room 18 Storage Room ===
 +
 +
{| class="wikitable"
 +
|-
 +
! Mob
 +
! Trigger for mob
 +
! HP
 +
! AC
 +
! Exp
 +
|-
 +
| [[Specter]] (nursemaid) (Monster Manual page 279
 +
| situational attack - disturb remains
 +
| ^^
 +
| ^^
 +
| ^^
 +
|}
 +
 +
-----
 +
 +
=== Room 20 - Children’s Room ===
 +
 +
{| class="wikitable"
 +
|-
 +
! Mob
 +
! Trigger for mob
 +
! HP
 +
! AC
 +
! Exp
 +
|-
 +
| [[Ghost]]s x 2 (Rose & Thorn) (Monster Manual page 147
 +
| not likely to fight - will try to possess
 +
| 11
 +
| 35
 +
| 1400
 +
|}
 +
 +
-----
 +
 +
=== Room 23d - Elisabeth’s Crypt ===
 +
 +
{| class="wikitable"
 +
|-
 +
! Mob
 +
! Trigger for mob
 +
! HP
 +
! AC
 +
! Exp
 +
|-
 +
| [[Swarm of Centipedes]] (Monster Manual page 338
 +
| coffin disturbed
 +
| 12
 +
| 22
 +
| 100
 +
|}
 +
 +
-----
 +
 +
=== Room 28 Larder ===
 +
 +
{| class="wikitable"
 +
|-
 +
! Mob
 +
! Trigger for mob
 +
! HP
 +
! AC
 +
! Exp
 +
|-
 +
| [[Grick]] (Monster Manual page 173)
 +
| attacks 1st PC it sees
 +
| 14
 +
| 27
 +
| 450
 +
|}
 +
 +
-----
 +
 +
=== Room 29 Ghoulish Encounter ===
 +
 +
{| class="wikitable"
 +
|-
 +
! Mob
 +
! Trigger for mob
 +
! HP
 +
! AC
 +
! Exp
 +
|-
 +
| [[Ghoul]]s x 4 (Monster Manual page 148)
 +
| attack when PCs midpoint of 4way
 +
| 12
 +
| 22
 +
| 800
 +
|}
 +
 +
-----
 +
 +
=== Room 31 Darklord’s Shrine ===
 +
 +
{| class="wikitable"
 +
|-
 +
! Mob
 +
! Trigger for mob
 +
! HP
 +
! AC
 +
! Exp
 +
|-
 +
| [[Shadow]]s x 5  (Monster Manual page 269)
 +
| touch statue, take crystal orb
 +
| 12
 +
| 16
 +
| 500
 +
|}
 +
 +
-----
 +
 +
=== Room 33 Cult Leader's’ Den ===
 +
 +
{| class="wikitable"
 +
|-
 +
! Mob
 +
! Trigger for mob
 +
! HP
 +
! AC
 +
! Exp
 +
|-
 +
| [[Mimic (door)]] (Monster Manual page 220)
 +
| touches door
 +
| 12
 +
| 58
 +
| 450
 +
|}
 +
 +
-----
 +
 +
=== Room 34 Cult Leaders’ Quarters ===
 +
 +
{| class="wikitable"
 +
|-
 +
! Mob
 +
! Trigger for mob
 +
! HP
 +
! AC
 +
! Exp
 +
|-
 +
| [[Ghast]]s x 2 (Gustav and Elisabeth Durst) (Monster Manual page 148)
 +
| attack if remove items from footlocker
 +
| 13
 +
| 36
 +
| 900
 +
|}
 +
 +
-----
 +
 +
=== Room 38 Ritual Chamber ===
 +
 +
{| class="wikitable"
 +
|-
 +
! Mob
 +
! Trigger for mob
 +
! HP
 +
! AC
 +
! Exp
 +
|-
 +
| [[Shambling Mound]] (Monster Manual page 270)
 +
| if attacked or summoned by cultist
 +
| 15
 +
| 136
 +
| 1800
 +
|}
 +
 +
-----
 +
 +
=== Various Walls ===
 +
 +
{| class="wikitable"
 +
|-
 +
! Mob
 +
! Trigger for mob
 +
! HP
 +
! AC
 +
! Exp
 +
|-
 +
| [[Swarm of Rats]] (Monster Manual page 339)
 +
| break down a wall to escape
 +
| 10
 +
| 24
 +
| 50
 +
|}
 +
 +
-----
 +
 +
== Room Treasures ==
 +
 +
=== Room 3 ===
 +
 +
;East Cabinet locked :heavy crossbow, a light crossbow, a hand crossbow, and 20 bolts for each weapon.
 +
 +
;North cabinet is unlocked :small box containing a deck of playing cards and an assortment of wine glasses.
 +
 +
 +
 +
=== Room 8 ===
 +
 +
;On top of Desk :oil lamp, a jar of ink, a quill pen, a tinderbox, and a letter kit containing a red wax candle, four blank sheets of parchment, and a wooden seal bearing the Durst family’s insignia (a windmill).
 +
 +
 +
;In the desk drawer :an iron key, which unlocks the door to area 20.
 +
 +
 +
 +
=== Room 9 ===
 +
 +
;Chest containing :3 blank book w/ black leather covers (75 gp), three spell scrolls (bless, protection from poison, spiritual weapon), the deed to the house, the deed to a windmill, and a signed will.
 +
 +
 +
 +
=== Room 12 ===
 +
 +
;The jewelry box :on the vanity is made of silver with gold filigree (worth 75 gp). It contains three gold rings (worth 25 gp each), thin platinum necklace with a topaz pendant (worth 750 gp).
 +
 +
 +
 +
=== Room 25 ===
 +
 +
;25A. :This room’s chest contains 11 gp and 60 sp in a pouch made of human skin. (11.6 gp)
 +
 +
;25B. :This room’s chest contains three moss agates (worth 10 gp each) in a folded piece of black cloth. (30 gp)
 +
 +
;25C. :This room’s chest contains a black leather eyepatch with a carnelian (worth 50 gp) sewn into it. (50 gp)
 +
 +
;25D. :This room’s chest contains an ivory hairbrush with silver bristles (worth 25 gp).
    +
;25E. :This room’s chest contains a silvered shortsword (worth 110 gp).
    +
=== Room 31 ===
    +
;The crystal orb worth 25 gp that can be used as an arcane focus. [or for Launch event: a+1 Orb of the Warmage*]
    +
=== Room 34 ===
   −
Room 11 - Balcony
+
;open crate :thirty torches and a leather sack with fifteen candles inside it.
[[Animated Armor]] (page 190
+
damage or 5 feet of it
+
18
+
33
+
200
+
Room 14 Storage Room
+
Broom of animated attack
+
approaching w/in 5 feet
+
15
+
17
+
50
+
Room 15 Nursemaid’s Suite
+
Specter (nursemaid) 279
+
opens door to nursery
+
12
+
22
+
200
+
Room 18 Storage Room
+
^^Specter (nursemaid) 279
+
situational attack - disturb remains
+
^^
+
^^
+
^^
+
Room 20 - Children’s Room
+
Ghosts x 2 (Rose & Thorn) 147
+
not likely to fight - will try to possess
+
11
+
35
+
1400
+
   Exception encountered, of type "Error"